![]() ![]() The sixth technology known to the player at the start of the game is Cryonics, but Cryonics is not a core technology (and in fact is useless by itself) - in particular, Cryonics can be erased by game events.Īll other technologies must be learned during the course of the game, in one of the following ways: However, even though the core technologies are protected, their modules are not: various game events can cause core modules to be damaged or even destroyed, with potentially catastrophic consequencies. These core technologies are guaranteed to always be available to the player: they are known at the start of the game, and they are never erased/forgotten by game events. It's a small, jij-able library for creation of server side sidebars (scoreboards) with full support of Minecraft's text components (which allow custom fonts/colors and unlimited line length).There are five core technologies: Drill, Hydrogen Probe, Interplanetary Reactor, Space Folder, and Telescope. Simple, server side api for drawing on maps with runtime only state and no id collisions! It can be used from own thread for better effects/more fps. They can be fully interactive with different actions depending on where players click. It's a small, jij-able library for creating server side holograms showing text, items or even entities. Micro library for storing additional data for players, that isn't stored with main entity NBT. It also includes simple, general usage text format indented for simplifying user input in configs/chats/etc. It's a small, jij-able API that allows creation and parsing of placeholders Minecraft Text Components. World API with optimization and extra controlĪPI to easily allow mods to make their blocks waterloggable This simple API provides a simple way to make brewing recipesĮntity attributes to modify reach distance and attack rangeĮntity attributes to modify width and height dimensionsĪn API to spawn NBT structures without adding them to world gen Intuitive networking stack with automatic serialization and other general utility functions aiming to reduce code verbosityĪllows adding to the items Piglins will accept for bartering, as well as armor that will prevent them becoming aggressive, through tags Greatly enhances the item NBT features in the game with the help of reflection and dark magicĪllows conditional creation of block entitiesĪdding multiple parts to a single (custom) blockĪ schematic parser and placer that supports the sponge schematic v2 schemaĪn API for locking slots in a player's inventoryĮasily create tools that breaks more than 1 block at a timeĪnnotation based item/block registering libraryĪll-round utility library, automatic registration, recipe generation, multiblocks (WIP)Įxtends the JSON recipe system to work with NBT dataįlexible automatic registration, side-agnostic particle systems, custom item groups, Can work at compile time or runtime.Ī flexible and expandable accessory/equipment APIĪ library mod that ensures you are running a supported version of Java and can install a supported one if you are not. Pulls translated language files from Crowdin and renames them to MC conventions. Player Animation using keyframes or programmed animationsĪn easy to use rendering library for modern FabricĪPI to change how blocks are culled to improve performanceĮases the awful process of creating trees in Minecraftĭynamic data attachments for various game objects (Blocks, Entities, Worlds…) Simple library bringing extensions to the Minecraft model format, similar to JMX but supports Sodium and friendsĪnimation API for creating and animating entity models Powerful WYSIWYG animation library for use with animations made in blockbench.Īdds increased functionality to making more advanced JSON Models with extra customizability Light-weight JSON config with command and Cloth Config supportĪnnotation-driven, flexible configuration library with automatic, yet customizable screen generation and built-in ModMenu integrationĬonfiguration API allowing automation and synchronizationĪPI to swap and bend cuboids in existing and in new entitiesĪPI that renders glowing effect colors as RGB instead of fixed values based on teamsĪPI to control dimension sky, moon, and sun rendering ![]() Fork of AutoConfig for updated MC versionsįabric wrapper of Sponge's Configurate with new utilitiesĮasy-to-use Config with robust features and GUI support ![]()
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